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ProjectMakers / In-house developmentsPeriod not documented

Unity games and learning prototypes

MY ROLEProject lead, game architect and Unity developer

As project lead, game architect and Unity developer, I created several game and learning prototypes to explore different mechanics, rendering techniques and platform integrations.

The concepts include action, building, learning and cosy-game mechanics. Gameplay, shaders and web integration were implemented to suit each game idea.

The prototypes are used to technically explore mechanics and platform integrations.

Result: Explored game and learning ideas through Unity prototypes with gameplay, shaders and different platform integrations.

Technologies & competencies

C#HLSLShaderLabUnityWebGLSoftware architectureQuality assuranceProject leadership

Related references

These projects use many of the same technologies and competencies:

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